Category Archives: development

Easy way to build Rock960 ARM64 system image.

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Why need to do this? 96Board developing team only provides armhf ( arm 32bit ) pre-build images in officially. But some people as like me, are need to use AARCH64 for better performance. This article is for people who demands runs Rock960 board on AARCH64. Preparation x86.64bit debian based Linux,… Read more »

Rock960 debian stretch prebuild system image for AARCH64

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Currently 96rock’s (VAMRS) Rock960 board officially published for debian stretch image for 32bit ( they aren’t published for AARCH64 ), so I rebuilt their open source for supporting nvative AARCH64 at all with bundled LXDE. Download link: https://mega.nz/#!cp1wRSZS!Lg35IENdY7eyzCLT5PpYZc81b3XCZexUYq9n46YP_ig This compressed binary contains many things: seperately kernel and u-boot image. But… Read more »

Create HBITMAP from Fl_RGB_Image

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Here is a simple code for convert Fl_RGB_Image to HBITMAP.

It should be help to convert Fl_RGB_Image ( must have depth 4 for RGBA ) to HBITMAP. And it works for changing Fl_Window to Layered window easily like this.

And it may runs as this.

Developing libuvc for MinGW-W64, day 1

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Now I am trying to get YUV2 buffer from formal USB camera, but it doesn’t easy on Windows system. MS designed most of USB video devices need to use Direct media layer, but it occurs many different problems while using OpenGL or hardware accelerated surface at same instance of Windows… Read more »

Make your picture to bright ! MIOH(DR)

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It was finally released beta build for Mac OS X (Tested with El Capitan and High Sierra) 64bit native application to my open source repository. You can download it here in totally free ! About MIOH This program is an open source project as GPLv3. Everybody can use my prebuilt… Read more »

Now Removu S1 supports firmware upgrading for Mac OS X.

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It’s been a long waiting, Ha! Now Removu S1 supports Mac OS X with their new Mac OS X app. Sure it made with native codes with llvm-gcc and FLTK 1.3.4-1-ts of my git clone, thanks anyway. It was started from their Windows based (actually made with M$VS C# and… Read more »

Making boosting image signal for stereographics…

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There maybe many different ways to detect depth of object, but it depends on reflecting signal intense to indentifying the changing of trace. So I am now making a new fast and ineffective algorithm with these steps, gamma, median and applying my own algorithm of edge enhancement, then muxing it’em… Read more »

How to know my gcc OpenMP version ?

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Here’s some easy way to know my gcc support what version of OpenMP in compiling level. First, type this to your shell ( not Windows ) echo | cpp -fopenmp -dM | grep -i open You may see one of these. 200505 = version 2.5 200805 = version 3.0 201107 = version 3.1 201307 = version 4.0 201511… Read more »

Now working on R* S1 FW Writer for Mac OS X.

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For some people to waited for long, it will comes out soon what about firmware upgrading program for Mac OS X. Now I am working on it in Linux and Mac OS X by my multi-platform availed libraries. Wait for more days, it will release on manuafacturer home page, and… Read more »